
Hello this is Part 2 of 3d carving basic modeling. Enjoy...!
Click on the images to enlarger
1.Start from Create Panel > Geometry > Plane > select plane then convert to Editable poly, with vertex selection move all vetex ( see the picture )
2. Modify Panel > Editable Poly > Select Edge, use "loop" for quick selection then extrude ( Select Edges + prees Shift + drag )

3. Modify Panel > Editable Poly > Vertex > then Add more Line with "Cut"
4. The result should be like this
5. Modify Panel > Editable Poly > Select Edge ( use "Loop" for quick selection ) > then Pull Forward
6. Add more line with "Connect" , select Edge ( use "Ring" for quick selection ) > right click > Connect
7. Final Low Poly should be like this
8. use NURMS Subdivision, Iterations = 2 to get the smooth result
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