Hello this is Part 4 of 3d carving basic modeling. Enjoy...!
1. Start from Create Panel > Geometry > Plane> Convert ot Editable poly > Rotete
2. With vertex selection > Move
3. Extrude Edge ( Select object + Shift + Drag )
4. Adding more line with "Cut"
5. with Edges Selection > select some edges ( use "loop" to quick selection )
6. with "Border" selection > extrude Edges backward
7. Final Low Poly
8. "Use NURMS Subdivision", iteration = 2 for smooth result

Hello this is Part 4 of 3d carving basic modeling. Enjoy...!
1. Start from Create Panel > Geometry > Plane> Convert ot Editable poly > Rotete
2. With vertex selection > Move
3. Extrude Edge ( Select object + Shift + Drag )
4. Adding more line with "Cut"
5. with Edges Selection > select some edges ( use "loop" to quick selection )
6. with "Border" selection > extrude Edges backward
7. Final Low Poly
8. "Use NURMS Subdivision", iteration = 2 for smooth result
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